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    • đŸ“ĻSelect Language Component
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    • đŸ“Ļ Arguments
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Arguments

PreviousLocalized ComponentNextSave, Load, Default, Sync and System Language

Last updated 2 years ago

Text locators have a place where an argument can be defined according to the ID in the selected value. To set the arguments, it can be done in the component itself or using a helper script to obtain the HandlerSetArgs method.

Define the arguments by the Localized Component itself.

Or create a script that can set it where you want it. For example, when the player levels up.

Tutorial

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